Learner – I explored tools like Google Classroom and Kahoot to expand my own practice and see how technology can build collaboration.
Leader – By creating assignments with interactive tools such as Kahoot and Padlet, I modeled responsible tech use and encouraged student empowerment.
Citizen – Through the Web Literacy assignment, where I evaluated Responsible Technology and UConn GMO, I learned the importance of teaching students to check credibility and make ethical choices online.
Designer – I used platforms like Padlet and Kahoot to design authentic, learner-driven activities that encourage creativity and collaboration.
Facilitator – Google Classroom allows me to guide and support students’ learning while giving them flexibility to work at their own pace.